arkham city steel mill fuse box batarang Inside the area just past the right gate is the fuse box that you need to short-circuit with your Batarang, so do that and the corkscrew-type gate opens!
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you must charge batarang in electic field, which is shown as flashes between two steel beams. just fly batarang through it and then to the fuse box
You need to charge the batarang with electricity, so let it fly through those sparks a bit ahead, then turn around and hit the fuse box. Remote batarang through a lightning pylon, then into the fuse box. I hate remote batarangs. This, except I love the remote batarangs. Bring the electrified Batarang back through the hatch opening and into the fuse box. Use your freeze blast to create a raft in the water. Face east and you’ll notice a high point to which you. There's a segment where you have to toss the remote batarang through electricity and bring it back around to hit an electrical box. I only know this solution because a friend told .
Inside the area just past the right gate is the fuse box that you need to short-circuit with your Batarang, so do that and the corkscrew-type gate opens! Basically what you do is throw the Batarang through the gap. Twitter: @NCboy05. Obviously the quality isn't that great because I'm recording with an iPhone.
fuse box arkham city goty
The Batarang will start flying back towards Batman, though you need to fly with it through the grates on the right #1. Afterwards turn slightly to the right and make it hit the fuse box #2. If you have done everything properly, you . Use the phone in Zsasz's office next to the biz cards. It will activate an electrical current under the office. Throw the batarang through that and then into the vent to hit the fuse . Is it the one where you need to open up a watertight door, by hitting the fusebox with a Remote Control baterang?
you must charge batarang in electic field, which is shown as flashes between two steel beams. just fly batarang through it and then to the fuse boxYou need to charge the batarang with electricity, so let it fly through those sparks a bit ahead, then turn around and hit the fuse box.Remote batarang through a lightning pylon, then into the fuse box. I hate remote batarangs. This, except I love the remote batarangs. Bring the electrified Batarang back through the hatch opening and into the fuse box. Use your freeze blast to create a raft in the water. Face east and you’ll notice a high point to which you.
There's a segment where you have to toss the remote batarang through electricity and bring it back around to hit an electrical box. I only know this solution because a friend told me (I was.
Inside the area just past the right gate is the fuse box that you need to short-circuit with your Batarang, so do that and the corkscrew-type gate opens!Basically what you do is throw the Batarang through the gap. Twitter: @NCboy05. Obviously the quality isn't that great because I'm recording with an iPhone. The Batarang will start flying back towards Batman, though you need to fly with it through the grates on the right #1. Afterwards turn slightly to the right and make it hit the fuse box #2. If you have done everything properly, you should unlock the further passage. Use the phone in Zsasz's office next to the biz cards. It will activate an electrical current under the office. Throw the batarang through that and then into the vent to hit the fuse box.
Is it the one where you need to open up a watertight door, by hitting the fusebox with a Remote Control baterang?you must charge batarang in electic field, which is shown as flashes between two steel beams. just fly batarang through it and then to the fuse box
You need to charge the batarang with electricity, so let it fly through those sparks a bit ahead, then turn around and hit the fuse box.Remote batarang through a lightning pylon, then into the fuse box. I hate remote batarangs. This, except I love the remote batarangs. Bring the electrified Batarang back through the hatch opening and into the fuse box. Use your freeze blast to create a raft in the water. Face east and you’ll notice a high point to which you.There's a segment where you have to toss the remote batarang through electricity and bring it back around to hit an electrical box. I only know this solution because a friend told me (I was.
Inside the area just past the right gate is the fuse box that you need to short-circuit with your Batarang, so do that and the corkscrew-type gate opens!
Basically what you do is throw the Batarang through the gap. Twitter: @NCboy05. Obviously the quality isn't that great because I'm recording with an iPhone. The Batarang will start flying back towards Batman, though you need to fly with it through the grates on the right #1. Afterwards turn slightly to the right and make it hit the fuse box #2. If you have done everything properly, you should unlock the further passage.
Use the phone in Zsasz's office next to the biz cards. It will activate an electrical current under the office. Throw the batarang through that and then into the vent to hit the fuse box.
batman arkham steel mill fuse box
Underworld Collection (Steelbook Blu-Ray, 2017) No Digital Code. Condition is Like New. Shipped with USPS Media Mail.
arkham city steel mill fuse box batarang|arkham city steel mill fuse box